Demo Update 1.56 [beta]
Faye Falling » Devlog
Patch Notes
Balancing
- Lowered buy prices + increased gold drops from enemies slightly
- Added more coins around
- Defensive spells use less mana
- Limit Breaks have a flat +3 additional power
- Merchants have 2 additional stock
- Counter attacks now do 1x damage instead of 0.5x
Fixes
- Rewrote the battle hit stop system which could cause evasion minigames to continue after the player takes damage
- Fixed jittery position of the forest background's Parasite
- Fixed the slight camera jitter after the pulsating visual effect
- Fixed a sandstorm typo
- Fixed an extra new line Vesper's dialogue
- Fixed connected but unused gamepads performing rumble
- Fixed mart sell tabs not highlighting blue
- Fixed the dialogue box showing a ? portrait when closing
- Fixed some lighting elements popping in while the camera is zooming
Dialogue
- Vesper has some new lines
- Divine Traders have a new line
- Added hidden messages
- Added short monologues that suddenly pop up once per chapter
Visuals
- New sleeker input sprites
- Added a zoom blur effect to secret rooms
- Forest silhouette improved
- Added puddles outside the forest lake
Sound
- Lots of sounds now randomize their pitch slightly when played
- The Settlement theme has been improved
- Better compression settings for a smaller file size
Tweaks
- A save point was added after the Numina boss fight
This version is beta and might not be stable. This will become the default version in a few days after any issues are fixed.
Files
Faye Falling Demo 1.56 [beta].zip 175 MB
May 29, 2024
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Faye Falling
An emotional RPG about a lost spirit trying to find their way...
Status | Released |
Author | Jack Astral |
Genre | Role Playing |
Tags | 2D, artgame, Dark, JRPG, Meaningful Choices, Pixel Art, Story Rich, Turn-based, Turn-Based Combat |
Languages | English |
More posts
- Out Now on Itch!80 days ago
- Out Now on Steam!Jul 23, 2024
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